|The Sorrows Call|
| Have an image that helps illustrate this quest?|
Then please upload it!
|Prerequisite||Breaking The Siege|
|Next Quest||Voices of the Dead|
|Faction||House of Sorrows|
I have been given instructions by Bisarane, a Winter Fae associated with the House of Sorrows, to find the Proving Halls and undergo some sort of trial there. Apparently, he and the Winter Fae need my help in their fight against the Tuatha.
- Talk to Bisarane who can be found at the path between Cursewood and The Midden. He will ask you to prove yourself at the house of sorrows.
- The Proving Halls is located East of Cursewood, on the western side of The Midden. (Or South East of Foe's Hearth). Once inside, the Fateless One is greeted by a floating crystal, a conduit in which Bisarane can see and speak.
- In the next area the Fateless One encounters a fae named Taibreah. She is running away from an Ettin Warpriest, which appears soon after.
- Once the Ettin is dead Taibreah disappears. In the next room Bisarane speaks to the Fateless One again, and mentions a poisoined Fae. You can gain some minor XP from a successful, difficult persuasion check.
- The poisoned Fae, Cadoroc, can be found in the next room. He asks the Fateless One to kill him and end his suffering. A persuasion check will tell you that Bisarane poisoned him.
- Another room, another conversation with Bisarane.
- The final room is ahead, and this time Bisarane asks that the Fateless One strike him. Irrespective of the choice he disappears, and the real Bisarane approaches.
- In order to finish the quest the Fateless One should agree to help the house.
- When you finish this quest and first enter the House of Sorrows, if you leave straight away through the front door and do not speak to Bisarane, both the entrance to the House of Sorrows, and the entrance door in the Proving Halls will be locked. This will cut off any access to this Faction Quest.
- You can actually skip fighting the characters guarding each nexus by 'navigating' around the characters and deactivating the nexus, this will avoid any confrontation with the characters. Upon deactivating the nexus you will go on to battle Bisarane but in some cases, since the guards were not defeated, the game will occasionally freeze from confusion or Bisarane will actually become invincible in the battle.