Fandom

Reckoning Wiki

Shard

3,953pages on
this wiki
Add New Page
Talk0 Share

A Shard is a sagecrafting material used to confer different effects into a crafted gem.

Each shard has an effect (fire, ice, lightning, magic, physical, poison, and protection) and a clarity (cloudy, lambent, and pristine) that determines the properties of the resulting gem.

The clarity of cloudy and lambent shards can be strengthened at a Sagecraft Altar by combining two shards of the same effect and clarity to produce one shard of the next highest clarity, lambent and pristine, respectively.

For more information on Gems, go to Gem.

For more information on Sagecrafting, go to Sagecraft.

Clarity outcomes Edit

Clarity of resulting gem
Clarity of shards Cloudy Lambent Pristine
Cloudy Cloudy Cloudy Lambent
Lambent Cloudy Lambent Lambent
Pristine Lambent Lambent Pristine
Generally, combining shards of different clarities but the same effect will result in a gem with an average of the two shard's clarities, rounded down, i.e. combining a cloudy shard with a lambent shard will result in the same gem as combining two cloudy shards, combining a lambent shard with a pristine shard will result in the same gem as combining two lambent shards, and combining a cloudy shard with a pristine shard will result in the same gem as combining two lambent shards.

However, combining shards of different clarities and energies can produce gems of higher than expected clarities.

Example 1
Same effect, different clarity

The Gem of the Vanquisher can be produced with 2 Cloudy Physical Shards or 1 Cloudy Physical Shard and 1 Lambent Physical Shard, while the Gem of the Conqueror can be produced with 2 Lambent Physical Shards, 1 Cloudy Physical Shard and 1 Pristine Physical Shard, or 1 Lambent Physical Shard and 1 Pristine Physical Shard, and the Gem of the Subjugator can only be produced with 2 Pristine Physical Shards.

This example follows the rule that a gem's clarity is an average of the two shard's qualities, rounded down.

Example 2
Different effect, same clarity

The Gem of Snow can be produced with 2 Lambent Ice Shards but it can also be made with 1 Cloudy Ice Shard and 1 Cloudy Magic Shard (not the Gem of Ice, as expected). In this case a lambent clarity gem is created with 2 cloudy clarity shards.

The Gem of Frost can be produced by 1 Lambent Ice Shard and 1 Lambent Magic Shard but it is of a higher clarity than the Gem of Snow, but less than the Gem of Winter which is produced with pristine shards only.

This example does not follow the rule that a gem's clarity is an average of the two shard's clarities, rounded down. It shows that one shard in a combination (in this case the magic shard) is more powerful.

List of shardsEdit

Shard names and description Examples of effects produced[n 1]
Fire Shard Armor
  • Fire resistance
  • Elemental resistance
Weapon
  • Fire and burning damage
This crystalline shard pulses with the arcane essence of Fire. Utility
  • Damage vs. lightly wounded targets
Epic
  • Chance to Burn
  • +% Fire Damage, +% Ice Damage, +% Lightning Damage
Ice Shard Armor
  • Ice resistance
  • Elemental resistance
Weapon
  • Ice and freezing damage
This crystalline shard pulses with the arcane essence of Ice. Utility
  • Damage vs. heavily wounded targets
Epic
  • Chance to Freeze
  • +% Fire Damage, +% Ice Damage, +% Lightning Damage
Lightning Shard Armor
  • Lightning resistance
  • Elemental resistance
Weapon
This crystalline shard pulses with the arcane essence of Lightning. Utility
Epic
  • Chance to Shock
  • +% Fire Damage, +% Ice Damage, +% Lightning Damage
Magic Shard Armor
  • Elemental resistance
  • +% Bleeding resistance
Weapon
This crystalline shard pulses with raw magical energy. Utility
  • +% Mana
  • + Mana regen
Epic
  • -% Mana Costs
  • +1 to some or all of unlocked Might, Finesse, and/or Sorcery Abilities
Physical Shard Armor
  • +% Physical resistance
  • +% Bleeding resistance
Weapon
This crystalline shard pulses with the raw essence of the physical world. Utility
  • + Health regen
Epic
  • +% Gold Drops
  • +1 to all unlocked Might Abilities
  • +% Damage, +% Damage Resistance
Poison Shard Armor
  • +% Poison resistance
  • + Armor
Weapon
This crystalline shard pulses with the vile essence of Poison. Utility
  • +% Damage at night
  • +% Chance to critical hit
Epic
  • Chance to Poison
  • + Health, + Mana
  • +1 to all unlocked Finesse Abilities
Protection Shard Armor
  • +% Armor
Weapon
This crystalline shard is filled with mystic energies of Protection. Utility
  • +% Health
  • + Health regen
  • +% Stun Duration
Epic
  • Chance to Stun
  • +% Experience Bonus
  • +1 to the first 4 tiers of unlocked Might, Finesse, and Sorcery Abilities

Notes Edit

  1. Not all combinations shown.
Sagecraft
Sagecraft Altar · Shard
Gem

Armor Gem · Epic Gem · Utility Gem · Weapon Gem

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.