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Healing Surge

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Ab-act-HealingSurge

Healing Surge is a Sorcery-based ability that allows the character to use magic to regain health. The longer the button is held, the more health is regained.

Requires 20 points in Sorcery.

There are five levels for this ability.

Level 1: Restore 20% HP upon cast, 10% HP by charging, and 10% HP upon completion. Costs 30% Max Mana to Cast, and up to 20% Max Mana to sustain the charge.

Level 2: Restore 20% HP upon cast, 20% HP by charging, and 10% HP upon completion. Costs 30% Max Mana to Cast, and up to 20% Max Mana to sustain the charge.

Level 3: Restore 20% HP upon cast, 30% HP by charging, and 10% HP upon completion. Costs 30% Max Mana to Cast, and up to 20% Max Mana to sustain the charge.

Level 4: Restore 20% HP upon cast, 40% HP by charging, and 10% HP upon completion. Costs 30% Max Mana to Cast, and up to 20% Max Mana to sustain the charge.

Level 5: Restore 20% HP upon cast, 50% HP by charging, and 10% HP upon completion. Costs 30% Max Mana to Cast, and up to 20% Max Mana to sustain the charge.

Notice:

For players who favour Might who have mastered Blacksmithing and decide to learn Healing Surge take care with how much you fortifiy your mana because of the skill's percentage cost your basic mana regain will fail to compensate e.g. if your mana bar is 500 healing surge with full charge will cost 250 if your mana regain is 1 point per second it will take 4.16667 min of actual time to compensate

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