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An example of Armor being worn

Padrig Dower2

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Armor is the equipment you wear to reduce the amount of damage you take.

Description[]

Armor is available for five different parts of the body: head, chest, hands, legs, and feet. Some armor such as mage robes can take up more than one "body slot" i.e Robes occupy both the chest and legs slots. There are also shields available to help further reduce damage by blocking or parrying an enemy's attack. Lastly, there are also rings and necklaces that can be equipped. More information on those items can be found at the Accessories page.

Armor is measured by a number to determine the amount of damage reduced; the higher the number, the more damage is reduced. While other things can factor into this as well, this is damage reduction in its most basic form.

There are even different armor types for Might, Finesse, and Sorcery builds, although much like weapons, any character can equip any piece of armor as long as they have the prerequisite skill points to do so. This will vary from piece to piece, but generally the better the armor, the more skill points you will need in the corresponding ability tree to use it.

Damage types and armor reduction[]

Armor Rating increases Physical Damage Resistance. However, It does not provide Resistance against Elemental, Poison or Bleed damage. Using a Shield to block however, can reduce and block any type of Damage.

This was all tested ingame, being hit at 700 and 0 armor by physical and elemental attacks.

Head[]

These are pieces of equipment that occupy a character's head slot. Helmets are favored by Might characters, Caps are favored by Finesse characters, and Cowls are favored by Sorcery characters.

Chest[]

These are the most important pieces of equipment, as chest pieces cover all your vital bits. Consequently, they provide the largest armor bonus. Cuirasses are favored by Might characters, Light Armors are favored by Finesse characters, and Robes are favored by Sorcery characters.

Hands[]

Gauntlets are favored by Might characters, Gloves are favored by Finesse characters, and Handwraps are favored by Sorcery characters.

Legs[]

Chausses are favored by Might characters, Leggings are favored by Finesse characters, and Robes are favored by Sorcery characters.

Feet[]

Greaves are favored by Might characters, Boots are favored by Finesse characters, and Shoes and Slippers are favored by Sorcery characters.

Shields[]

Block swords, arrows, and spells with these protective handheld plates. Kite Shields are favored by Might characters, Bucklers are favored by Finesse characters, and Talismans are favored by Sorcery characters. 

Armor Bonuses[]

Main article: Armor Bonuses

All armor may have one of a number of general bonuses when found as loot. These bonuses are indicated by an adjective that replaces the quality and material of the armor piece.

See also[]

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