|“|| From the beginning, we were wrong. And only now, well into the second decade of the conflict, have we begun to understand the mistakes we have made.
We lived in harmony among the Fae, in a world awakened to new magic. Perhaps we should have foreseen what might be born on this rising tide. What force might awaken. A force powerful enough to twist even the eternal and immutable Fae folk.
But Gadflow, the new king of the Winter Court, surprised us all. Singular among his people, he was all that other Fae were not: aggressive, ambitious, visionary. He had power like none we had ever seen -- terrible and deadly.
Gadflow and his followers, the 'Tuatha Deohn', believed that a new god was to be born in the East, beneath Gadflow's crystalline fortress of Amethyn. In the name of that god, they marched to war against the young races of Amalur.
Against a mortal army, no matter the power of their god, we might have been victorious. But the Fae are creatures of magic, not bound by the laws of life and death. Each Tuatha fallen on the battlefield would soon rise again, for the Fae do not know death as we do. How could we stand against such a force?
For ten years, the war raged. For ten years, the armies of men and Alfar fought and died. But as our numbers dwindled, we knew that it was only a matter of time. Our fate had been written. At least, that is what we believed...
Until you died...
— Alyn Shir, as she narrates the intro to Kingdoms of Amalur: Reckoning
"Live your life the way you want to. Fate is a lie, but even if it isn't, there is no use fighting it." - Alyn Shir, describing something a friend of hers once said.
Diplomat, spy, or saboteur, few things are certain about the secretive Dokkalfar agent named Alyn Shir. Most know her as a charming and scandalous ambassador. The Alfar armies know her as a cunning and unpredictable ally. A rare few know her as a fearsome and merciless assassin—but never for long.
When asked, Alyn Shir is willing to spin any number of tales about her past. Sometimes, she is the least daughter of a minor noble, inheriting only a pair of ancient daggers and a disdain for those who think that power will protect them. In others, she was born a street urchin and survived through stealth and cunning. The only certainty is that as the war rages on, this singular woman has found more and more need for her knives, and no one can be certain where her true loyalty lies.
The mysterious Dokkalfar first appears in Arden's Hut standing over Arden's dead body. She claims to be following a Tuatha Deohn group who are also responsible for Arden's death and that she is familiar with the Fateless One from before his/her death. When Agarth arrives on the scene, he immediately proclaims his suspicion of Alyn's intentions.
When the Fateless One accompanies Agarth to Dellach to determine his/her fate, Alyn shows up at the end of the dungeon and helps the Fateless One and Agarth defeat the pursuing Tuatha and Niskaru. Alyn then tells the Fateless One to meet her at the House of Ballads.
After not receiving any answers at the House of Ballads, Alyn then directs the Fateless One to speak with Nyralim in order to gain access to Ysa and speak with High King Titarion. It is discovered that she and Nyralim have opposing viewpoints. When Nyralim directs the Fateless One to Haxhi Dam to defeat Gnarsh, Alyn appears at the Dam and aids him/her in the fight.
After the Fateless One speaks with High King Titarion, Alyn then tells Fateless One to meet her in Emaire. When the Fateless One arrives in Emaire, Alyn directs him/her to General Tilera, convinced that the Fateless One can help at the siege of Mel Senshir.
When the Fateless One arrives in Mel Senshir with General Tilera, Alyn is present and waiting for the upcoming battle. During the battle itself, Alyn briefly meets the Fateless One on the ramparts and the two destroy some Tuatha siege ladders before Alyn tells the Fateless One to continue on his/her mission to kill Balor.
After breaking the siege of Mel Senshir, Alyn disappears until she accompanies the Fateless One and Cydan in search of Ventrinio on Dannestar Isle. After the Fateless One finds Ventrinio and rescues him from Dannestar Tower, Alyn joins the Fateless One, Agarth, Cydan, and Ventrinio in Alabastra, where the group decides to split up to avoid detection and reconvene in Amaura. Alyn is paired with Ventrinio so Agarth, who still doesn't trust her, can keep track of her whereabouts.
When Agarth and Cydan meet up with the Fateless One at Amaura, Alyn and Ventrinio fail to show up. Agarth immediately proclaims that Alyn betrayed them. After the Fateless One kills Cur and gains entrance to Bhaile, Alyn is spotted in the courtyard, standing over the body of Ventrinio.
Alyn states that Ventrinio was becoming too power hungry for Tirnoch's power and needed to be killed. When confronted by the Fateless One on betraying him/her, Alyn replies that she never betrayed the Fateless One and was only doing her duty to protect the world from Tirnoch. As Alyn fights with the Fateless One through Bhaile, she tells the Fateless One the truth about her mission and what happened behind the Fateless One's death.
Alyn tells the Fateless One that they were both part of a secret organization dedicated to keeping Tirnoch secret from the world. If knowledge of Tirnoch became common information, too many people would be tempted by Tirnoch's power and Tirnoch would be able to escape her cage and destroy the world.
She also states that the Fateless One was an arrogant bastard and has changed significantly in his/her second life, and that it would be a waste to lose the person the Fateless One has become, hinting to a possible romance. This is further strengthened by the fact that after a successful persuasion attempt she says that she has "more important things to do than love".
After fighting with the Fateless One through the Court of Winter, Alyn and the Fateless One arrive at Amethyn, where Tirnoch is to break free. Stating that her fate would not allow her to enter, Alyn tells the Fateless One to defeat Tirnoch and change the fate of the world.
When the Fateless One goes unconscious after defeating Tirnoch, Alyn carries the Fateless One out and travels with Agarth and the Fateless One back to Rathir, where she remains by the Fateless One's bed for at least a day, until she has to leave because of the organization she works for, and leaves a Farewell Note.
Even if the Fateless One chooses to become a violent criminal, any weapon the Fateless One attempts to swing or launch at Alyn Shir will simply pass harmlessly through her. Should the Fateless One seek less violent methods of skullduggery, the option to pickpocket Alyn Shir will nevertheless not be available.
|“||Interesting... you're not at all what I expected to find here.||”|
— upon first meeting Alyn Shir during Into the Light.
|“||I thought I'd find you here. If you were anyone else, I'd say it was destiny. But in this case, it was that damned tree. He's got roots and branches all through this forest. He said we should walk this path together. Thought I could help you, or maybe that you could help me.||”|
|“||Aren't I always? But have patience. For now, why not take comfort in knowing that you saved Nyralim and his forest?||”|
— if you choose the response: You're holding something back.
|“||Who would have thought you were so interesting? Death seems to have worked out very well for you. Agarth's looking for escape, Nyralim's looking for a savior, and Titarion is looking for a champion. And somehow... you're giving everyone what they want. I'm impressed.||”|
— upon completing The Coming Storm
|“||This won't be easy; the Tuatha have our forces under siege at Mel Senshir - and their power has only grown over the years. You'll need more help than just me and that old Fateweaver. You'll need an army.||”|
— if you choose the response: I need all the support I can get.
|“||A few years ago, a warrior could have slipped past unnoticed. But stealth is no longer an option. Not even for me. But there is hope - in the Plains of Erathell, there waits a player who has been away from this game for far too long... it is time to contact General Tilera. Meet me in the village of Emaire... and I will tell you everything.||”|
— when asked: How do we get to Gadflow?; begins The Great General quest